General FAQ

All footage are Quicktime files compressed with the PNG Video Codec.

YES, all footage have the alpha channel

All footage are rendered to Quicktime format at 30fps

NO! All clips don’t have audio channel.

You can find technical datas in each product page, if you download the preview you can see the real size and how the footage looks like.

Of course, website have a SSL Certificate and the payment methods are provide by STRIPE and PAYPAL. Or if you want you can choose the wire transfer.

Yes! After you purchase any of our effects, they are yours to be used in essentially any type of project (as long as you’re not directly selling the effects, of course.) For more specific information on this, visit our License Agreement.

As soon as payment is received, usually instantaneously. Your order status will be set to “complete” and you will have access to your purchased files in your account.

Limits are set high enough that most users never reach the limit. If you have lost the file and need to download it again but have reached your downnload limit, simply contact us and we’ll help you out.

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Licensing FAQ

To read the License Agreement, go to Licence Agreement.

No! Our Lifetime License that is included in both Single-User and Multi-User purchases is a perpetual license. It’s yours forever!

For more information, please visit our License Agreement.

With the Standard License, you and only you are allowed to use our FX clips. You are not allowed to share the FX clips with anyone else.

With a Multi-User License, additional users from your organization (up to 15 people including yourself – your co-workers for example) are allowed to use our FX clips. Of course, they must agree to the Licence Agriment and follow its rules like you do.

No, this is not allowed under our License Agreement.

The absolute best part about our free products, is that there are no strings attached!They fall under our same license agreement as our paid products, so they are yours to be used in essentially any type of project (as long as you’re not directly selling the effects, of course.)

For more information, please visit our License Agreement.

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